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Company Overview

Currently based in Singapore, Springloaded was founded by James Barnard, a seasoned developer who has been working in the games and creative industries for as long as he can remember. James started his career as a Musician, then briefly worked as an Artist, before moving in to Design and Production. Getting to work on the very first Nintendo DS dev kits meant that James has been designing for touch screen gaming for longer than most people!

Before starting Springloaded, James had shipped well over 30 console games, mainly in a design capacity,

While never having been a programmer, James has been heavily involved in scripting during his time as a lead designer at Lucasarts. This experience gave James the confidence to take on coding at Springloaded, which is why the last few years have been the most challenging and exciting part of his life to date. (I say his, but I really mean mine. These corporate things are always in the third person...It is very odd writing about yourself in the third person... Anyway, I shall continue!).

Cindy Lee is Springloaded's longest running employee. She is an exceptional Artist and a very talented Designer. Her influence on Springloaded's games is huge, and she continues to blow everyone away with her amazing art, insightful design methodologies and offensive sense of humour.

Christine is one of Springloaded's engineers. Her engineering ability and sense of humour are really exceptional! She ensures that everything works and that all the bugs are driven away.